package cn.marinda.spritefragment.util;

import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;

import java.util.HashMap;
import java.util.HashSet;
import java.util.Set;

public class PlayerUtil {
    /*
    工具类
     */
    //在线玩家
    public static Set<Player> playerOnlineList = new HashSet<>();

}
